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FISHING TOURNAMENT

DOMINO TOURNAMENT


 

Domino Tournament Rules

 

Shuffling the Tiles
Before every game, a player shuffles the tiles face down on a flat playing surface, thoroughly mixing them by moving them with his hands. The player's hands may not stay on the same tiles while shuffling, and the player who does the shuffling should be the last to draw his hand for the game.
Players may choose to take turns shuffling before each game or the same player may shuffle the dominoes before each game.
 

 

Seating Arrangement
A player's position at the table in a game with three or more players is called a seat.
One way to determine seating arrangements is by lot. After the tiles are shuffled, each player draws a domino from the stock. The player who draws the tile with the greatest number of pips has first choice of seats. The player holding the next highest seats himself to the left, and so on. If there is a tie, it is broken by drawing new dominoes from the stock. The tiles are returned to the stock and reshuffled before the players draw their hands. When a partnership game is played, the partners sit opposite each other.

 

Order of Play

1) Draw lots. 2) Begin the game by setting the heaviest domino. 3) Have the winner of the previous game make the first play of the next game. After it is determined who will make the first play of the game, the order of play will be decided by the seating arrangement. Play will continue to the left, clockwise, after the first play is made.


Highest Double: After the tiles are shuffled, each player draws his hand from the stock. The player who draws the highest double of the set (i.e., double-9 if playing with a double-9 set), plays it as the lead.
 

Heaviest Tile: Follow the instructions above for "Highest Double" with this exception: Instead of drawing new hands if no player holds a double tile, the player holding the heaviest single begins play.
Winner of the Last Game: The winner of the last game played may open the next game. Or, if a game ends in a tie, the player who placed the last tile plays the first tile in the next game.

 

Drawing the Hand
Each player draws the number of tiles specified in the rules for the domino game being played and then places them in front of himself in such a way that the other players can't see the pips on his tiles.
After all hands have been drawn, there may be a surplus of tiles left in the stock. These tiles should remain face down, and, depending on the rules of the game being played, may be bought (See "Passing and Byeing" below.) later in that game.

 

Opening the Game
Determine who will make the first play, as explained above in "Order of Play" and according to the rules of the particular domino game being played. The player making the first play may be referred to as the setter, the downer, or the leader. He should place his tile face up in the middle of the table.
The words set, down, and lead are all used as verbs to refer to the act of making the first play of the game. "The set," "the down," and "the lead" are used as nouns to refer to the first domino played in a game and also the first play of the game.
 

Passing and Byeing
Any player who does not hold a tile in his hand with the correct number of pips, and therefore cannot make the next play, must either pass or bye from the stock, according to the rules of the game. Some games permit players to skip a play if they so choose, even if they hold a playable tile.
Passing is also called knocking and renouncing. The player who is unable to make a play must announce to the other players, "I pass," and then the next player takes his turn. If no one is able to make a play, the game ends.
 

Scoring
In some domino games, part of the score is obtained from the total number of pips at the ends of the line of play as the game progresses. If only one domino has been played, both ends of that domino are ends of the line of play. Thus, if a 5-5 tile is played, the count would be 10.
If two dominoes have been played, the count depends on whether both tiles are with the line of play or one tile is with and the other tile is across the line of play. For example, if the 3-5 and 5-1 tiles are played, the count is 4 (3+1). The matching halves of each of the two dominoes would be joined, end to end, with the open ends being 3 and 1. If the 3-5 and 5-5 tiles are played, the count is 13 (3+5+5). The double tile, 5-5, would be played across the line of play, and both halves of the double would be considered ends of the line of play.
 

End of the Game
Some domino games end once a certain number of hands have been played or a player or team makes the necessary points to win. For many other domino games, the object of the game is to be the first player (or team) to dispose of all the dominoes in your hand. These domino games end when a player has played all the dominoes in his hand before the other players and announces, "Domino."
Sometimes none of the players are able to make another play. This is called a blocked game, and, in case the game is blocked and no one is able to make another play, the game would end.

 

What To Do If These Accidents Occur:
 

Dominoes Are Exposed In Error
If your domino is accidentally exposed to another player, it must then be exposed to all of the players.
Too Many Tiles Are Drawn
If a player draws more tiles for his hand than he is entitled to, it is called an overdraw. Once an overdraw has been discovered, the player to the right of the overdrawn hand takes the extra dominoes from the overdrawn hand, without looking at them, and returns them to the stock. The deck should then be reshuffled before anyone else draws his hand.
Here is a rule variation that players may agree to employ: Expose the overdrawn tiles to all players before returning them to the stock and then reshuffling the deck.
 

Not Enough Tiles Are Drawn
If a player draws fewer tiles for his hand than he is entitled to, it is called an underdraw. Once an underdraw has been discovered, he draws the necessary tiles from the stock to complete his hand.
 

A Domino Is Played In Error
When a player plays the wrong domino, it is called a misplay. If a player misplays (for example, joins a 2 to a 3) and it is discovered before the next player makes his play, he must restore the misplayed tile to his hand and play a correct tile. If a player misplays and no one notices until after the next play has been made, the wrong tile is considered played and cannot be replaced with the correct tile. If a score is realized on the undiscovered misplay, the player is allowed to keep it.
If it is not a misplay, once a tile is played and a player takes his hand off the tile, it may not be taken up by the player.
 

A Player Plays Out Of Turn
When a player plays out of turn, it is called a misplay. If a player plays out of turn and it is discovered before the next player makes his play, he must recall his tile. If a player plays out of turn and it is not discovered before the next play, the misplay must stand. If a score is realized on the misplay, the player is allowed to keep it.

Date and Times
The Walk A Thon will be on Saturday, Aoril 22nd 2023 from 07:00am to 08:00am

T SHIRTS
T shirts will be available for one week up to and including the day of the race.

T shirts are $10.00 for all sizes

Application forms can be requested by email from; gpbahamas@yahoo.com

WALK A THON RULES

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